HeatMeUp: a 3DUI Serious Game to Explore Collaborative Wayfinding


Authors: Sofie Notelaers, Tom De Weyer, Patrik Goorts, Steven Maesen, Lode Vanacken, Karin Coninx, Philippe Bekaert

Language: English

Year: 2012

Journal: IEEE Symposium on 3D User Interfaces (3DUI), 2012

Link: http://patrikgoorts.com/Publications/notelaers2012heat.pdf

IEEE: http://ieeexplore.ieee.org/xpl/articleDetails.jsp?arnumber=6184219





author = {Sofie Notelaers and Tom De Weyer and Patrik Goorts and Steven Maesen and Lode Vanacken and Karin Coninx and Philippe Bekaert},
title = {HeatMeUp: a 3DUI Serious Game to Explore Collaborative Wayfinding},
booktitle = {2012 IEEE Symposium on 3D User Interfaces (3DUI 2012)},
pages = {177–178},
year = {2012},
month = {March},
address = {Orange County, California},
organization = {IEEE},
isbn = {978-1-4673-1204-2}


Wayfinding inside a virtual environment is a cognitive process during navigation. Normally the user inside the virtual environment has to rely on himself and different cues such as waypoints to improve his knowledge with regard to his surroundings. In this paper we will present our solution for the 3DUI Contest 2012: HeatMeUP, a 3DUI serious game to explore collaborative alternatives, in which a partner is responsible for providing wayfinding cues. The game is set in a multi-storey building where several fires and gas leaks occur and a firefighter has to overcome several challenges, guided by a fire chief.